Implemented .WAgame import support
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ArmageDec (short for Armageddon Decoder) is a GUI scheme editor (written in Tcl/Tk 8.6) for Worms: Armageddon game scheme file format from version 1 to version 3. It was developed based on [this format description page](https://worms2d.info/Game_scheme_file) and supports all fields readable as of W:A v3.8.1, including those not present in some other external scheme editors.
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Additionally, ArmageDec now supports importing schemes from Worms: Armageddon replay (.WAgame) files.
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## Usage
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ArmageDec is a fully GUI-based application, although you can pass the .wsc scheme file to open as the first command-line parameter to the script. You can modify all supported parameters, including the format version itself. If you supply an invalid version value, the program will assume and save version 3.
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ArmageDec is a fully GUI-based application, although you can pass a .wsc scheme file (or a .WAgame replay file) to open as the first command-line parameter to the script. You can modify all supported parameters, including the format version itself. If you supply an invalid version value, the program will assume and save version 3.
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Note that you can't create a fully new scheme as of now. You need to open an existing .wsc file and start by editing it.
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Note that you can't create a fully new scheme as of now. You need to open an existing .wsc file or .WAgame and start by editing it. You can import schemes from .WAgame files but you can only save to .wsc files.
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### How to use Mines & Barrels Calculator section
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