Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
2babede737 | ||
|
|
d9ef9e5062 | ||
|
|
b6cf77b296 |
@@ -2,11 +2,13 @@
|
||||
|
||||
ArmageDec (short for Armageddon Decoder) is a GUI scheme editor (written in Tcl/Tk 8.6) for Worms: Armageddon game scheme file format from version 1 to version 3. It was developed based on [this format description page](https://worms2d.info/Game_scheme_file) and supports all fields readable as of W:A v3.8.1, including those not present in some other external scheme editors.
|
||||
|
||||
Additionally, ArmageDec now supports importing schemes from Worms: Armageddon replay (.WAgame) files.
|
||||
|
||||
## Usage
|
||||
|
||||
ArmageDec is a fully GUI-based application, although you can pass the .wsc scheme file to open as the first command-line parameter to the script. You can modify all supported parameters, including the format version itself. If you supply an invalid version value, the program will assume and save version 3.
|
||||
ArmageDec is a fully GUI-based application, although you can pass a .wsc scheme file (or a .WAgame replay file) to open as the first command-line parameter to the script. You can modify all supported parameters, including the format version itself. If you supply an invalid version value, the program will assume and save version 3.
|
||||
|
||||
Note that you can't create a fully new scheme as of now. You need to open an existing .wsc file and start by editing it.
|
||||
Note that you can't create a fully new scheme as of now. You need to open an existing .wsc file or .WAgame and start by editing it. You can import schemes from .WAgame files but you can only save to .wsc files.
|
||||
|
||||
### How to use Mines & Barrels Calculator section
|
||||
|
||||
|
||||
+48
-8
@@ -7,7 +7,7 @@
|
||||
|
||||
package require Tk
|
||||
|
||||
set appversion 0.1
|
||||
set appversion 0.2
|
||||
set scriptpath [file normalize [info script]]
|
||||
set appdir [file dirname $scriptpath]
|
||||
# check if we're running from a starpack
|
||||
@@ -299,8 +299,8 @@ proc fixed2float {fpint} {
|
||||
}
|
||||
|
||||
proc float2fixed {flt} {
|
||||
set whole [expr {int(float($flt))}]
|
||||
set frac [expr {float($flt) - $whole}]
|
||||
set whole [expr {int(double($flt))}]
|
||||
set frac [expr {double($flt) - $whole}]
|
||||
return [expr {($whole << 16) | int($frac * 65536)}]
|
||||
}
|
||||
|
||||
@@ -333,12 +333,16 @@ proc fullscanscheme {version} {
|
||||
foreach weap $wa_weapons {
|
||||
set offs [dict get $weap offset]
|
||||
set offs [expr {int($offs)}]
|
||||
# limit weapons for v1 schemes
|
||||
if {($offs >= 0xDD) && ($version < 2)} {break}
|
||||
set poweroffs [expr {$offs + 1}]
|
||||
set delayoffs [expr {$offs + 2}]
|
||||
set proboffs [expr {$offs + 3}]
|
||||
set ammo 0
|
||||
set power 0
|
||||
set delay 0
|
||||
set prob 0
|
||||
catch {
|
||||
binary scan [string range $rawschemedata $offs [expr {$offs + 4}]] cucucucu ammo power delay prob
|
||||
}
|
||||
set wsc_data($offs) $ammo
|
||||
set wsc_data($poweroffs) $power
|
||||
set wsc_data($delayoffs) $delay
|
||||
@@ -371,13 +375,34 @@ proc fullscanscheme {version} {
|
||||
# load a scheme file into the internal structure
|
||||
proc loadscheme {fname} {
|
||||
global rawschemedata wsc_data
|
||||
if [string match *.wagame [string tolower $fname]] { # extract from the replay file
|
||||
set fp [open $fname r]
|
||||
fconfigure $fp -translation binary
|
||||
set replaydata [read $fp]
|
||||
close $fp
|
||||
set schemestart [string first "SCHM" $replaydata]
|
||||
if {$schemestart < 0} {
|
||||
tk_messageBox -type ok -title "Scheme loading error" -icon error -message "No scheme found in the replay file!"
|
||||
return
|
||||
}
|
||||
# read the version
|
||||
set offs [expr {$schemestart + 4}]
|
||||
set scanval [string index $replaydata $offs]
|
||||
binary scan $scanval cu scmver
|
||||
# set the target size based on the version
|
||||
set datasize 221
|
||||
if {$scmver eq 2} {set datasize 297}
|
||||
if {$scmver eq 3} {set datasize 407}
|
||||
set rawschemedata [string range $replaydata $schemestart [expr {$schemestart + $datasize - 1}]]
|
||||
} else { # read raw scheme data directly
|
||||
set fp [open $fname r]
|
||||
fconfigure $fp -translation binary
|
||||
set rawschemedata [read $fp]
|
||||
close $fp
|
||||
}
|
||||
set hdr ""
|
||||
set ver ""
|
||||
binary scan $rawschemedata a4c hdr ver
|
||||
binary scan $rawschemedata a4cu hdr ver
|
||||
if {$hdr eq {SCHM} && ($ver eq 1 || $ver eq 2 || $ver eq 3)} {
|
||||
# proceed with full scanning
|
||||
fullscanscheme $ver
|
||||
@@ -393,6 +418,20 @@ proc savescheme {fname} {
|
||||
# guard the version
|
||||
if {int($wsc_data(version)) < 1} {set wsc_data(version) 1}
|
||||
if {int($wsc_data(version)) > 3} {set wsc_data(version) 3}
|
||||
# detect the target size
|
||||
set datasize 221
|
||||
if {int($wsc_data(version)) eq 2} {set datasize 297}
|
||||
if {int($wsc_data(version)) eq 3} {set datasize 407}
|
||||
# expand/truncate rawschemedata according to the detected size
|
||||
set diffbytes [expr {$datasize - [string length $rawschemedata]}]
|
||||
if {$diffbytes > 0} { # expand with nulls
|
||||
set rawschemedata [string cat $rawschemedata [binary format x$diffbytes]]
|
||||
} else { # truncate
|
||||
set rawschemedata [string range $rawschemedata 0 [expr {$datasize - 1}]
|
||||
}
|
||||
# write the version itself
|
||||
set binval [binary format cu $wsc_data(version)]
|
||||
set rawschemedata [string replace $rawschemedata 4 4 $binval]
|
||||
# write normal options
|
||||
foreach opt $wa_opts {
|
||||
set offs [dict get $opt offset]
|
||||
@@ -441,7 +480,6 @@ proc savescheme {fname} {
|
||||
set val [float2fixed $val]
|
||||
}
|
||||
set binval [binary format $fmt $val]
|
||||
set wsc_data($offs) $wscval
|
||||
set rawschemedata [string replace $rawschemedata $offs [expr {$offs + $size - 1}] $binval]
|
||||
}
|
||||
}
|
||||
@@ -454,14 +492,16 @@ proc savescheme {fname} {
|
||||
}
|
||||
|
||||
# open a .wsc scheme file (get the target name)
|
||||
# or a .WAgame replay file
|
||||
proc openwsc {} {
|
||||
global wscfile appdir
|
||||
set startdir $appdir
|
||||
if {$wscfile ne ""} {set startdir [file dirname $wscfile]}
|
||||
set types {
|
||||
{{Worms: Armageddon game scheme} {.wsc} BINA}
|
||||
{{Worms: Armageddon replay} {.WAgame} BINA}
|
||||
}
|
||||
return [tk_getOpenFile -filetypes $types -initialdir $startdir -title {Open a Worms scheme file}]
|
||||
return [tk_getOpenFile -filetypes $types -initialdir $startdir -title {Open a Worms scheme or replay file}]
|
||||
}
|
||||
|
||||
# save a .wsc scheme file (get the target name)
|
||||
|
||||
Reference in New Issue
Block a user