fix(games): inset windows so dwm's native border stays on-screen
dwm adds a borderpx (1) border around every client, so a window sized to fill the usable area (240x296) overflowed the 240x320 screen by 2px on the right and bottom, clipping the native window border. Offset the requested position by the border width and shrink by 3*borderpx so the framed window exactly meets the screen edges with the native border fully visible.
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