last potion value logic fix in scoundrel
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@@ -90,7 +90,7 @@ handle_potion() {
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echo 'Already drank a potion here! Discarding...'
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else
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local -i val="$1"
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((${#room[@]} == 1 && ${#deck[@]} == 0)) && last_potion_val=$val
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((${#room[@]} == 0 && ${#deck[@]} == 0)) && last_potion_val=$val
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((hp += val))
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((hp > 20)) && hp=20
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drank=1
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