Extended write hooks and debugged sound
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@@ -53,7 +53,7 @@ Implementation note: direct writing to or reading from the control block memory
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All the 4032 pixels of 84x48 screen are allocated in the 504-byte video memory of ESOP (`#fe00-#fff7`) in the left-to-right, top-to-bottom, high-to-low order. To output a pixel at the given coordinates, the app must calculate the appropriate byte position itself.
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The actual screen contents get updated 60 times per second according to the video memory. Before this process, the frame vector is run, if set in the corresponding control port (`00-01`).
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The actual screen contents get updated 60 times per second according to the video memory. Before this process, the frame vector is run, if set in the corresponding control port (`00-01`). All graphics operations must be performed within this frame vector.
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Standard input/output ports are not supported.
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