started sprite output debugging
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@@ -56,9 +56,11 @@
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( decrement )
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%DEC { #01 SUB }
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( get the bit of a specific number )
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( get the bit or the nibble of a specific number )
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( val bitnum -- bit )
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%GETBIT { SFT #01 AND }
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( val* bitnum -- bit )
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%GETBIT2 { SFT2 #0001 AND2 NIP }
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( val* nibnum -- nibble )
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%GETNIBBLE { #20 SFT SFT2 #000f AND2 NIP }
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