; a proposed assembly syntax for NRJ machines (example for NRJ16) ; semicolons are comments ; preprocessor instructions start with dot (.) ; every non-preprocessor instruction creates an entry in the lookup table ; all addressing is in words ; we usually start at the word 3 (don't pre-fill the I/O buffers) .bit 16 ; word/address size: NRJ16 is the default setting .org 3 ; .org defines the start of further code/data (in words, hex) ; include the standard library .inc stdlib.nrjasm .var x 2EF ; .var defines a label for a particular memory location .var y 2F0 ; define another variable at 0x2F0 .set @x 'm ; .set sets a memory location to a particular hex constant at the build time, @ dereferences a label into the address .set @y 'M ; ' dereferences a character into a whole word with its ASCII code ; we CANNOT use dereferencing operators with .var, only with .set or directly ; there also can be .inc instruction to include a snippet from another file in the same directory ; now, main elementary macros: ; NXT - address of the next instruction position in the lookup table ; HLT - the last address position in the lookup table (0xFFFF for NRJ16), set by .bits ; FREE - address of the next available (at build time) memory cell, can only be used in .var ; for the lookup table and CUR/NXT macros to work correctly, the code must start at an address divisible by 3 ; note that FREE doesn't intelligently detect the available cells, it only takes the next one after the maximum address used ; so in our case, the first FREE instance will be substituted with 2F1, the next with 2F2 and so on ; now, lets output a character by transferring the y value to the output cell 1 ; in an endless loop .lbl myloop MOV 1 @x MOV 1 @y @myloop ; output the character and jump to the beginning ; we don't have to explicitly zero out the cell 1 as it is done by the I/O logic