# Scoundrel ports by Luxferre

This is a collection of my own ports of the [Scoundrel](http://stfj.net/art/2011/Scoundrel.pdf) roguelike card game to as many platforms as possible.

## Ports included in this repo

* [ANSI C89 port](c/scoundrel.c) - also compatible with CC65 (use the provided Makefile to build Scoundrel for Commodore 16/64/128/Plus-4/PET; Apple II/IIe support is being debugged, JRE installation on the host system is required to build disk images)

## Ports NOT included in this repo for various reasons

* [(Circuit)Python port](https://codeberg.org/luxferre/t-deckard/src/branch/master/game/scoundrel.py) (as a part of the T-DeckARD suite)
* [HTML+CSS+JS port](https://ironlynx.neocities.org/scoundrel) (hosted as a single HTML file with readable source code)

## Currently planned ports

### Low-hanging fruits

* POSIX AWK
* TI-74 BASIC
* VTL-2
* Free Pascal (CLI)

### Some asset design required

* Tcl/Tk GUI
* Free Pascal + Lazarus GUI

### Ultimate goals

* CHIP-8 (standard mode)
* NES (CC65, text/pseudo-graphics mode)
* Sega Mega Drive (SGDK)

### Hypothetical ports

Not sure if necessary:

* POSIX sh without AWK
* Native Android

Not sure if physically possible:

* HP 12C
* Elektronika MK52/MK61

## Credits

Original Scoundrel game concept and ruleset developed in 2011 by Zach Gage and Kurt Bieg.

All Scoundrel ports in this repo were created by Luxferre and released into public domain with no warranties.
