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scoundrel-ports/gb/ezgb.h
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2026-01-20 10:55:26 +02:00
#ifndef EZGB_H
#define EZGB_H
/**
EZgb: a set of helpers for easy GB indie development in pure C
for Z88DK (in text mode)
Created by Luxferre in 2026, released into public domain
*/
#include <gb/gb.h>
#include <conio.h>
#include <curses.h>
#define u8 unsigned char
#define u16 unsigned short
#define s8 signed char
#define s16 signed short
/* Generic constants */
#define SCREEN_WIDTH 20
#define SCREEN_HEIGHT 18
#define SCREEN_CENTER_X (SCREEN_WIDTH >> 1)
#define SCREEN_CENTER_Y (SCREEN_HEIGHT >> 1)
#define NL "\n"
#define EZJOY_UP 1
#define EZJOY_DN 2
#define EZJOY_LT 3
#define EZJOY_RT 4
#define EZJOY_A 5
#define EZJOY_B 6
#define EZJOY_SL 7
#define EZJOY_ST 8
/* RNG stuff */
static u16 _ez_entropy = 0;
u16 ezrand() {
_ez_entropy = 1 + ((_ez_entropy >> 15) | (_ez_entropy << 1));
return ((u16) rand()) ^ _ez_entropy;
}
u8 joy_input_wait() {
u8 last_joy = 0, joy, pressed;
/* wait until the previous key is released */
while(joypad());
/* wait for a new press */
while(1) {
++_ez_entropy;
joy = joypad();
pressed = joy & ~last_joy;
if(pressed & J_UP) return EZJOY_UP;
if(pressed & J_DOWN) return EZJOY_DN;
if(pressed & J_LEFT) return EZJOY_LT;
if(pressed & J_RIGHT) return EZJOY_RT;
if(pressed & J_A) return EZJOY_A;
if(pressed & J_B) return EZJOY_B;
if(pressed & J_SELECT) return EZJOY_SL;
if(pressed & J_START) return EZJOY_ST;
last_joy = joy;
wait_vbl_done();
}
}
/* wait until Start is pressed */
void wait_for_start() {
u8 joy;
while(1) {
++_ez_entropy;
joy = joypad();
if(joy & J_START) break;
wait_vbl_done();
}
}
/* randomize until Start is pressed */
void wait_for_start_rand() {
u8 joy;
#ifdef _randomize
_randomize();
#endif
_ez_entropy = rand();
while(1) {
++_ez_entropy;
joy = joypad();
if(joy & J_START) break;
wait_vbl_done();
}
srand(_ez_entropy);
}
/* Sound methods */
void init_sound() {
NR52_REG = 0x80;
NR50_REG = 0x77;
NR51_REG = 0xFF;
}
u16 get_timer_by_freq(u16 freq) {
return (u16) (2048 - (131072 / freq));
}
void play_pulse(u8 channel, u16 freq, u16 duration) {
u16 tm = get_timer_by_freq(freq);
if(channel == 0) {
NR10_REG = 0x00;
NR11_REG = 0x80 | duration;
NR12_REG = 0xF3;
NR13_REG = tm & 255;
NR14_REG = 0xC0 | (tm >> 8);
} else {
NR21_REG = 0x80 | duration;
NR22_REG = 0xF3;
NR23_REG = tm & 255;
NR24_REG = 0xC0 | (tm >> 8);
}
}
void play_jingle(u16 n1f1,
u16 n1f2,
u16 n2f1,
u16 n2f2,
u16 n3f1,
u16 n3f2) {
u16 i, dl = 2600;
play_pulse(0, n1f1, 1);
play_pulse(1, n1f2, 1);
for(i=0;i<dl;++i);
play_pulse(0, n2f1, 1);
play_pulse(1, n2f2, 1);
for(i=0;i<dl;++i);
play_pulse(0, n3f1, 1);
play_pulse(1, n3f2, 1);
}
/* Generic helper methods */
/* Array shuffle method */
void shuffle(s8 *array, u16 n) {
u16 i, j, t;
if(n > 1) {
for(i=n-1;i>0;--i) {
j = (u16) (ezrand()%(i+1));
t = array[j];
array[j] = array[i];
array[i] = t;
}
}
}
/* Delay by n cycles */
void delay_cycles(u16 n) {
u16 i;
for(i=0;i<n;++i);
}
/* CC65 compat */
#define EZ_HLINE (char) 0x0e
#define EZ_VLINE (char) 0x0f
#define EZ_CORNER_UL (char) 0x1c
#define EZ_CORNER_UR (char) 0x1d
#define EZ_CORNER_DL (char) 0x1e
#define EZ_CORNER_DR (char) 0x1f
#define cprintf printf
void convdigits(char *s, u16 len) {
u16 i;
for(i=0;i<len;i++) {
if(s[i] >= 0x30 && s[i] < 0x3A)
s[i] -= 0x20;
}
}
void cputcxy(u8 x, u8 y, char c) {
gotoxy(x, y);
cputc(c);
}
void cputsxy(u8 x, u8 y, char *s) {
gotoxy(x, y);
cprintf("%s", s);
}
void chlinexy(u8 x, u8 y, u8 l) {
u8 i;
gotoxy(x, y);
for(i=0;i<l;++i) cputc(EZ_HLINE);
}
void cvlinexy(u8 x, u8 y, u8 l) {
u8 i;
for(i=0;i<l;++i) {
gotoxy(x, y+i);
cputc(EZ_VLINE);
}
}
/* Draw a proper rectangle with corners */
void rect(u8 x, u8 y, u8 w, u8 h) {
u8 i, bl_y = y + h - 1, tr_x = x + w - 1;
gotoxy(x, y);
cputc(EZ_CORNER_UL);
for(i=0;i<w-2;++i) cputc(EZ_HLINE);
cputc(EZ_CORNER_UR);
for(i=0;i<h-2;++i) {
gotoxy(x, y+i+1); cputc(EZ_VLINE);
gotoxy(tr_x, y+i+1); cputc(EZ_VLINE);
}
gotoxy(x, bl_y);
cputc(EZ_CORNER_DL);
for(i=0;i<w-2;++i) cputc(EZ_HLINE);
cputc(EZ_CORNER_DR);
}
void termreset() {
clrscr();
move_bkg(0, 0);
gotoxy(0, 0);
}
void gamereset() {
#asm
jp 0
#endasm
}
#endif