tetris: let Center/OK/Enter key also hard-drop like 0
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@@ -403,7 +403,6 @@ static void handle_key(KeySym ks) {
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} else {
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lock_piece();
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}
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nextTick = now_ms() + speed;
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}
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break;
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case XK_space: case XK_0:
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@@ -417,7 +416,9 @@ static void handle_key(KeySym ks) {
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}
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break;
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case XK_5: case XK_Return: case XK_KP_Enter:
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if (state == PAUSED) {
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if (state == PLAYING) {
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hard_drop();
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} else if (state == PAUSED) {
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state = PLAYING; nextTick = now_ms() + speed;
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} else if (state == GAMEOVER) {
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reset_game();
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