games: revert to 60 fps, slower Snake base speed
Switched both games back to 60 fps (FRAME_MS = 16 ms) for smoother rendering and reduced Snake base speed from 150 to 90 px/sec (~60 ms -> ~100 ms per step at cell=9) so the snake is controllable and doesn't feel too fast. Progressive difficulty (+1 px/sec per 5 food) and turn queue are unchanged.
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