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scoundrel-ports/README.md
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# Scoundrel ports by Luxferre
This is a collection of my own ports of the [Scoundrel](http://stfj.net/art/2011/Scoundrel.pdf) roguelike card game to as many platforms as possible.
## Ports included in this repo
* [ANSI C89 port](scoundrel.c)
## Ports NOT included in this repo for various reasons
* [(Circuit)Python port](https://codeberg.org/luxferre/t-deckard/src/branch/master/game/scoundrel.py) (as a part of the T-DeckARD suite)
* [HTML+CSS+JS port](https://ironlynx.neocities.org/scoundrel) (hosted as a single HTML file with readable source code)
## Currently planned ports
### Low-hanging fruits
* POSIX AWK
* TI-74 BASIC
* VTL-2
* Apple IIe (CC65, text mode)
* Commodore 64 (CC65, text mode)
* Free Pascal (CLI)
### Some asset design required
* Tcl/Tk GUI
* Free Pascal + Lazarus GUI
### Ultimate goals
* CHIP-8 (standard mode)
* NES (CC65, text/pseudo-graphics mode)
* Sega Mega Drive (SGDK)
### Hypothetical ports
Not sure if necessary:
* POSIX sh without AWK
* Native Android
Not sure if physically possible:
* HP 12C
* Elektronika MK52/MK61
## Credits
Original Scoundrel game concept and ruleset developed in 2011 by Zach Gage and Kurt Bieg.
All Scoundrel ports in this repo were created by Luxferre and released into public domain with no warranties.